Chris has been hooked on gaming since his first game of Combat. When Doom hit the scenes, he tried his hand at level design, and found it a rewarding experience. He continued to spend untold hours creating devious levels for his friends throughout the release of several other first-person shooters. Never quite satisfied with his latest work, and always looking to make another jaw drop, Chris recently released some of his creations to the Tribes 2 community. He now brings his experience and passions to 21-6 Productions, working with the rest of the team to make Myrmidon an experience no gamer will be able to pass up...or forget.
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Started:1/18/2002