Jasons' gaming addiction began with the side scroller Pitfall on the Atari 2600. Fast forward two decades and dozens of consoles later and we find Jason coding scripts for various fps games for fun and getting paid to write ladder logic programs to control automated robotic systems (none of which have become self-aware, yet). Jason has focused exclusively on C++ and the Torque Scripting Language since 1998.
Email
Started:4/21/2004